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Medieval Factions
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Allows players to organize themselves into feudal, diplomatic, lawful groups akin to nations.
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Automatic Disbandment, Another Way To Conquer, Major Code Refactoring
Changes in Medieval Factions v3.6.0.3
A config option has been added to make it so when a faction reaches 0 power upon a scheduled power decrease, the faction is disbanded.
Allowed conquering without being in a war if every member of a faction is experiencing power decay.
Major code refactoring to improve coupling, cohesion and visibility.
Removed unneeded legacy code for deleting .txt files for chunks and locks that was causing console.
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Dec 16, 2020
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Resource Information
Author:
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Total Downloads:
55,833
First Release:
Jun 9, 2020
Last Update:
Mar 30, 2025
Category:
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All-Time Rating:
45 ratings
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