Bug Fix:
- Fixed disguise not obeying visibility rule
- Fixed weird atan2 behavior
- Fixed death state not holding on last frame when other models have ongoing death animations
- [MM] Fixed NPE of dismount all mechanic
- [MM] Revert state mechanic behavior to force play animation
- [MM] Fixed nametag visibility mechanic alias
- [MM] Fixed force-type controller alias
- [MM] Fixed movement speed not affecting flying speed
- [Citizens] Fixed NPC not using correct hitbox width
Change:
- Reimplemented Mode A
- Animation Mode defaults to Mode C
- Minor optimization on network traffic
New Feature:
- Implemented Mode C
- Added NoFaceCube error
- [MM] Toggle State mechanic (thx Ash)