Release 2.1.6 - Calibration settings and a lot of bug fixes
Bug Fix:
- [MM] Setting state speed in `state` mechanic causes weird animations
- Animation mode B does not work in 1.14 and 1.15
- Down-face texture is inverted
- Plugin just fails when Generate-On-Start is set to false
- Model "fracture" when rotating
Change:
- Models now load asynchronously
- Animation mode defaults to mode B
- Revert changes on lerp in frames
New Feature:
- Calibration settings
- [API] source and javadoc!
- Allow submodel of utility bones