Bug Fix:
- Texture generated outside of the `entity` folder, which may cause erred models
- Potential fix on disconnecting when spawning models
- [Citizens] unable to set model id
- [Citizens] unable to remove despawned npc with `model` trait
New Feature:
- [API] Mount Controller
- [MM] new variable `mode` for `mountmodel` mechanic: set the controller of the mount (default: `standard`) (1)
- [MM] `setmodelname` mechanic: set model's name
- [MM] `setmodelnamevisible` mechanic: set model's name visibility
(1): in order to add more `mode`, you would need to code it using the API.