Fix the error message of the head feature, the id of the problematic EI was not displayed correctly.
 
 
New placeholder for cooldown %time_int% , it's the same that %time% but cast to int so no .0 at the end.
 
 
New feature for projectile particles -> particlesDensity (between 1 and 200), particularly useful when you want a clean trail for your projectiles.
 
 
New custom player command: EQUIPMENT_VISUAL_REPLACE {EquipmentSlot} {material} {amount} {timeinticks}
 (No risk of loosing stuff, the replace is just visual with packet, it requires ProtocolLib)
 Example: EQUIPMENT_VISUAL_REPLACE HEAD CARVED_PUMPKIN 1 100 (
https://discord.com/channels/701066025516531753/922829586427957298/1033745930173825024)
 
 
New feature for the custom projectiles that have the visualItem feature, now the visual item can be a custom head
 
 
 Good dev, if you have problem or suggestion join my discord !
  
 ![[IMG]](/proxy/image?url=https%3A%2F%2Fi.imgur.com%2FjbMwAnJ.jpg)