TO SEE All news features in video join this discord channel: UPDATE
 
 
New the custom entity/player command 
DAMAGE can take a new argument 
{amplified with attack attribute, true or false}
 
 
 
 
  Code (YAML):
 
 
 
  - DAMAGE 
  {amount
  } 
  {amplified If Strength Effect, true or false
  } 
  {amplified with attack attribute, true or false
  }
  
 - DAMAGE 1 true true
 
 
 Example the player has a bonus of attack of 500% , the command will do 1 + 5 damages = 6
 
 
Fix the saving in the projectile editor.
 
 
 Good dev, if you have problem or suggestion join my discord !
  
 ![[IMG]](/proxy/image?url=https%3A%2F%2Fi.imgur.com%2FjbMwAnJ.jpg)