Custom Items Plugin - Executable Items icon

Custom Items Plugin - Executable Items -----

Custom Items, custom triggers, reproduce your favorite items !



Custom Items with ExecutableItems [1.17] UPDATE
TO SEE All news features in video join this discord channel: UPDATE

FIX, while creating the ifSneaking condition, the ifCursorDistance msg generated

FIX an issue with variables (concern only the complex items that have two BLOCK_BREAK activator and the command MINEINCUBE or VEINBREAKER)
Example this item will work fine for the next update

Code (YAML):
name : '&fCobblestone Pickaxe'
lore
:
- '&7Cobblestone Storage
: &f%var_x_int%'
- '&f'
- '&7Breaks all cobblestone in a'
- '&75 block radius.'
- '&f'
- '&7Shift-Left-Click to take'
- '&7out the cobblestone stored inside'
- '&7the pickaxe'
material
: DIAMOND_PICKAXE
headDBID
: ''
glow
: false
glowDrop
: false
disableStack
: false
keepItemOnDeath
: false
give-first-join
: false
give-slot
: 0
usage
: 0
usePerDay
: -1
usageLimit
: -1
disable-world
: [ ]
unbreakable
: false
isSpecialProjectile
: false
canBeUsedOnlyByTheOwner
: false
storeItemInfos
: false
config_3_5
: 'true'
durability
: 1561
variables
:
  x
: 0.0
activators
:
  activator1
:
    activator
: PLAYER_BLOCK_BREAK
    displayName
: Activator name
    usageModification
: 0
    usePerDay
: -1
    cancelEventIfMaxUsePerDay
: false
    autoUpdateItem
: false
    commands
: [ ]
    silenceOutput
: false
    blockCommands
:
   - MINEINCUBE 2
    detailedBlocks
:
   - STONE
    - COBBLESTONE
    cancelEventIfNotDetailedBlocks
: false
    desactiveDrops
: false
    cancelEventIfInvalidRequiredExecutableItems
: false
    cancelEvent
: false
  activator2
:
    activator
: PLAYER_BLOCK_BREAK
    displayName
: Activator name
    usageModification
: 0
    usePerDay
: -1
    cancelEventIfMaxUsePerDay
: false
    autoUpdateItem
: false
    commands
: [ ]
    silenceOutput
: false
    blockCommands
: [ ]
    detailedBlocks
:
   - STONE
    - COBBLESTONE
    cancelEventIfNotDetailedBlocks
: true
    desactiveDrops
: false
    cancelEventIfInvalidRequiredExecutableItems
: false
    cancelEvent
: false
    variablesModification
:
      x
:
        type
: MODIFICATION
        modification
: '1'

Fix the error that appears when disabling SCore ( @Jishca#6134 )

Fix this error for the user that are in 1.12 https://discord.com/channels/701066025516531753/870592606248263750/951899004004892832 @DoZys

Fix the edition of the FIREWORK_STAR, Now you can also edit the color of this item directly in the editor (Same button that the leather armors) @Kuba4ful

Fix now you the variable placeholders work well in the activators:
- PROJECTILE_HIT_ENTITY
- PROJECTILE_HIT_BLOCK
- PROJECTILE_HIT_PLAYER
Even if the projectile is launched with the LAUNCH command

New the custom command HEAD, LEGGINGS, CHESPLATE, BOOTS, will not work if the player has an item with BINDING_CURSE at the place where the command was to equip the object..

EDIT @Suinalk reworked the default Locale_EN.yml

New activators !
- PLAYER_ENTER_IN_HIS_PLOT
- PLAYER_LEAVE_HIS_PLOT
REQUIRE PLOTSQUARED



Good dev, if you have problem or suggestion join my discord !
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----------, Mar 13, 2022
Resource Information
Author:
----------
Total Downloads: 400,055
First Release: Apr 18, 2020
Last Update: Dec 18, 2024
Category: ---------------
All-Time Rating:
167 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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