It is very interesting and novel, suitable for real survival gameplay, so that players will not go directly into deep areas such as caves without thinking, and they must be fully prepared.
[22:43:43 ERROR]: Could not pass event PlayerJoinEvent to FearFeeling v2.15
java.lang.NullPointerException: Name is null
at java.lang.Enum.valueOf(Enum.java:271) ~[?:?]
at com.goyanov.fear.utils.FearShowStyle.valueOf(FearShowStyle.java:3) ~[FearFeeling_v2.15.jar:?]
at com.goyanov.fear.utils.SQLManager.loadPlayerFromDB(SQLManager.java:81) ~[FearFeeling_v2.15.jar:?]
at com.goyanov.fear.instances.ScaredPlayer.<init>(ScaredPlayer.java:42) ~[FearFeeling_v2.15.jar:?]
at com.goyanov.fear.events.InitializePlayerOnJoin.onJoin(InitializePlayerOnJoin.java:13) ~[FearFeeling_v2.15.jar:?]
at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor1190.execute(Unknown Source) ~[?:?]
at org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:77) ~[paper-api-1.19.4-R0.1-SNAPSHOT.jar:?]
at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:81) ~[paper-api-1.19.4-R0.1-SNAPSHOT.jar:git-Paper-540]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[paper-api-1.19.4-R0.1-SNAPSHOT.jar:?]
at io.papermc.paper.plugin.manager.PaperEventManager.callEvent(PaperEventManager.java:54) ~[paper-1.19.4.jar:git-Paper-540]
at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.callEvent(PaperPluginManagerImpl.java:126) ~[paper-1.19.4.jar:git-Paper-540]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:615) ~[paper-api-1.19.4-R0.1-SNAPSHOT.jar:?]
at net.minecraft.server.players.PlayerList.placeNewPlayer(PlayerList.java:332) ~[paper-1.19.4.jar:git-Paper-540]
at net.minecraft.server.network.ServerLoginPacketListenerImpl.placeNewPlayer(ServerLoginPacketListenerImpl.java:202) ~[?:?]
at net.minecraft.server.network.ServerLoginPacketListenerImpl.handleAcceptedLogin(ServerLoginPacketListenerImpl.java:183) ~[?:?]
at net.minecraft.server.network.ServerLoginPacketListenerImpl.tick(ServerLoginPacketListenerImpl.java:85) ~[?:?]
at net.minecraft.network.Connection.tick(Connection.java:595) ~[?:?]
at net.minecraft.server.network.ServerConnectionListener.tick(ServerConnectionListener.java:234) ~[?:?]
at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:1576) ~[paper-1.19.4.jar:git-Paper-540]
at net.minecraft.server.dedicated.DedicatedServer.tickChildren(DedicatedServer.java:447) ~[paper-1.19.4.jar:git-Paper-540]
at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:1397) ~[paper-1.19.4.jar:git-Paper-540]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1174) ~[paper-1.19.4.jar:git-Paper-540]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:320) ~[paper-1.19.4.jar:git-Paper-540]
at java.lang.Thread.run(Thread.java:833) ~[?:?]
Hello, this is normal? or do I have to modify something? java.lang.NullPointerException: null ERROR: Could not pass event FearchangeEvent to Fearfeeling v2.15
Super fun plugin to play around with and it added more gameplay mechanics to my semi-vanilla server that I think are amazing. One suggestion or issue I can request is to hide the fear bars if it's equal to 0, so that it's less busy on the screen and only showing it once fear starts going over 0.
i suggest for adding feature: player fear percent will not increase if they holding a item can light (Ex: torch) >>> (Optifine Dynamic lights)
Also "default-show-style: NONE" doesn't work pls fix it
Hello! Thanks for your review :) I tried to check if a player has Optifine but it is impossible... Server can't detect such things. And about default-show-style - this is a show style for new players. This setting doesn't affect on old players show styles. You can change your show-style by /fear showstyle NONE. So, I have updated my plugin and changed it in the interesting way. Now players will apply this setting if they can't change their show style with a command. Check it ;)
Version: 1.9
Plugin is working on 1.16.5 Paper Server even though description says it doesn't play well with it, its working fine for me.
No Errors on Start-up or after editing configuration.
Made slight adjustments to configuration working perfectly.
Really nice plugin to spice up a survival server, and or making a hardcore server like I am.
You can edit the debuffs on the critical fear level state, you can change the % the "critical" status activates, very nice.
Hello! fantastic plugin! but is it possible to disable fear in a region without using light? i tried to enable the __global__ region (so that the spawn region was disabled by fear) with worldguard but it seems the plugin doesn't recognize the global region..thanks, sorry for my english..
Великолепный плагин!
В миксе со SlenderX будет то что нужно!
Кстати, есть ли какая-то связь между SlenderX и данным плагином?
(Я просто может быть купить соберусь)
Спасибо за отзыв) Ну, у меня как раз сервер в стиле хоррора, там и страх, и слендер) Вполне возможно, что скоро свяжу два этих плагина, чтобы скримеры от слендермена повышали страх ;)
Version: 1.9
It didn't work.
I applied it to my server and ran it, but I had to manually update it with the reload command every second.
All right, it completes, but it bothers that the action bar comes out all the time I want it to only come out when the player is scared or in the dark and when he is not afraid that the action bar or boss bar won't come out
Thanks for your review! You can write your suggestions in the Discussion tab. I think, It will not be beautiful if a bossbar always dissapers when your fear is 0%. Because It also hides a fog if a player's bossbar becomes not visible. I'll try to add what you want, but I'm not sure.
Version: 1.8
Brilliant Plugin! i love it and so do my players! brings a whole new level to my survival server!
I think he is a great plugin, he still has this room for expansion
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For example, when the player is holding a torch or a lantern, it can reduce fear
That's the way it should be :) Everyone is afraid, what is hiding in the darkness, but not the darkness) A night vision will not affect ;) Thx for your review!)
Version: 1.1
Seem like some new bugs appear in new version:
- The title of fear not display in bossbar
- If you change to bossbar , then change back to actionbar , now no actionbar appear
Oh... It's strange! I have checked it a lot of times and I haven't met this bug. So, I will check again and try to fix it, thx! You can report new bugs in the plugin's discussion :)
Version: 1.0
Nice plugin ! I want to report a bug and some suggestions !
+ Unfear message seem not sync with config. It return "player-was-unfeared"
+ Support Placeholder , and maybe a option to display the fear in actionbar , bossbar or no.
+ The unfear command can use to remove a amount fear , like /unfear 25% , 50% , 75% ...
Бро плагин очень крутой, поставил на свой сервер, продолжай в том же духе. Еще особенно приятно, что на русском сделано. Из возможных пожеланий хотелось бы, чтобы при высоком уровне страха могли начинать казаться всякие разные штуки, типа зомби, которого на самом деле нет.
Спасибо большое за отзыв) Как же не сделать плагин на своём родном языке? :D Да, я определённо добавлю разные события при высоком уровне страха в следующих обновлениях)
Version: 1.0
Good plugin!
Hope to support placeholder
Can I share it to mcbbs.net?
They need such a useful plugin.