Dangerous Caves 2 | Make your caves scary! [1.12.2 - 1.16.5] icon

Dangerous Caves 2 | Make your caves scary! [1.12.2 - 1.16.5] -----

Cave mechanics improvement | Paper-optimized | Cross-version support



2.2.7 | Compatibility and regions
This update contains config.yml changes. Please see all the changes here or down below.

If you found a bug - please let me know through GitHub Issues or plugin's Discussion thread - help me help you ;)


Please read mindfully. These are small, but rather important changes related to Paper and regions protection.

FIXED
- Flagless GriefPreventon and WorldGuard support should work properly now.
- Removed broken check for Cave-Ins.
- Mobs like Watcher should spawn without armor now.
- Fixed custom mob heads.

ADDED
- Added option mobs.use-prespawn to control prefered spawn event. Works only with Paper. As for now, on 1.16 it causes enormous amount of mobs spawning all around the world, so if you're using Paper 1.16 - disable it. There's a bug in Paper 1.16 which ruins this feature. You can see progress on this bug here.
- Renamed integration modes. Please check new config.
- You can now specify more than one mode if you're using both GriefPrevention and WorldGuard. Just separate it by comma.
- Hypoxia message now has placeholder %player - player's nickname.
- Changed mob type of Hungering Darkness to Vex, so now it flies through the walls.
- Using PaperLib, so on Caves Aging plugin loads chunks in async if Paper is used.

CONFIG
Code (Text):
integration:
  # Available options: worldguard, worldguard-flags, griefprevention, griefprevention-flags, none
  # If you have several plugins, you can use multiple checks by dividing modes by comma without spaces
  # mode: worldguard-flags,griefprevention
  mode: none
mobs:
  use-prespawn: true
----------, Jul 7, 2020
Resource Information
Author:
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Total Downloads: 24,651
First Release: Mar 19, 2020
Last Update: Feb 6, 2021
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All-Time Rating:
48 ratings
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