This update contains config.yml changes. Please see all the changes here or down below.
If you found a bug - please let me know through GitHub Issues or plugin's Discussion thread - help me help you
FIXED
- Cave-Ins "dupe" is finally fixed.
- Magma Monster now have its leggings and boots.
- Fixed Caves Aging chunk-processing logic for nearby players.
- Using lite metrics to make plugin jar size a bit smaller.
- Some config tweaks were made.
ADDED
-
Compatibility for 1.12-1.13 version. For mobs detection I'm using *really* weird system based on potion effects, so, please let me know I you will find any bugs.
-
Major optimization for mobs processing.
- More settings for Cave-Ins - optional sand-like fall and cuboid shape.
-
Mimic - a new mob that will spawn in custom structures. Natural spawning is disabled by default (no one wants to fill the world with chests, yeah?)
- Added sound when Dead Miner places torches.
- Added a bit more particles for Smoke Demon.
PLANNED:
- The Plague - a new mob that will infect you, so you will infect other players. Delayed in 2.1.0 because of a huge gap between updates.
- Insomnia hallucinations.
- More customization for every mob.
- Limiting Caves Aging if N% of caves is "aged" with async calculation.
- Your own custom structures.
- Spawners and Spawn Eggs with DC's mobs.
- *your idea here*
CONFIG:
Code (Text):
caverns:
ins:
cuboid: false
slow-fall: false
radius: 3
generator:
mimic-chance: 10
mobs:
mimic:
priority: 0
name: "&4Mimic"
drop-items:
- BOOK
- SADDLE
- OAK_PLANKS
- TORCH
- COAL
- GOLDEN_APPLE
- COBWEB