It's amazing, but one things bugs me. Please make it so under a certain level, the mining fatigue and slowness potion effects could last as long as the said player is in a cave under the certain Y level. Because I even made the chances litearlly 100% and breaks between ticks equaling 0, but the player still needs to wait a few seconds inbetween each potion effect.
Once again, please, use GitHub Issues or Resource Discussion Thread for bug reports. That's quite rude of you to use reviews section *sad*
Version: v2.2.13
Good Plugin and great features, unfortunately, I'm not too sure if it can work with mu server due to it having negative y levels and other plugins that might interfere with this plugin itself, and im unable to use it in my server now due to it crashing the server and logging "java.lang.IllegalStateException: zip file closed".
Please, consider posting the full error log into resource discussion thread or github issues. Anyway, the error is possible caused by corrupted file (didn't upload the plugin file fully onto the server, or it can be damaged during some other process) - again, can't tell you the reason for sure without logs.
Thanks for the review tho!
Version: v2.2.13
This plugin adds a lot of great features, i use it on my server and highly recommend it (be sure to configure it best to suit your needs). Mod author question, could you please add for user selected blocks to be added to the aging process in the config.
Yes, just drag'n'drop. Plugin will do everything itself by the time being. But consider lowering aging percentage in the config to 10-30 percents, because it may become too messy(will be changed in later versions)
The only thing that plugin lacks with no world regen is custom structures feature, but I think these are not necessary at all.
>.... [04:39:17 ERROR]: null
org.bukkit.command.CommandException: Cannot execute command 'dangerouscaves' in plugin DangerousCaves v2.2.8a;20 - plugin is disabled.
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37) ~[patched_1.16.1.jar:git-Purpur-701]
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:172) ~[patched_1.16.1.jar:git-Purpur-701]
at org.bukkit.craftbukkit.v1_16_R1.CraftServer.dispatchCommand(CraftServer.java:794) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.PlayerConnection.handleCommand(PlayerConnection.java:1976) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.PlayerConnection.a(PlayerConnection.java:1779) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.PacketPlayInChat.a(PacketPlayInChat.java:47) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.PacketPlayInChat.a(PacketPlayInChat.java:5) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.PlayerConnectionUtils.lambda$ensureMainThread$1(PlayerConnectionUtils.java:43) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.TickTask.run(SourceFile:18) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:136) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:109) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.MinecraftServer.aZ(MinecraftServer.java:1205) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.MinecraftServer.executeNext(MinecraftServer.java:1198) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:119) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.MinecraftServer.a(MinecraftServer.java:1273) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.MinecraftServer.v(MinecraftServer.java:1008) ~[patched_1.16.1.jar:git-Purpur-701]
at net.minecraft.server.v1_16_R1.MinecraftServer.lambda$a$0(MinecraftServer.java:178) ~[patched_1.16.1.jar:git-Purpur-701]
at java.lang.Thread.run(Thread.java:834) [?:?]
Very nice update, but I have a suggestion that the damage to Cave Golem can also be reduced when a player uses a bow.
And when I used paper 1.12.2, when I hit it with a pick, the damage is still multiplied by 0.07.
(Please excuse my poor English XD)
Thanks for your good work!Keep trying!
Thank you for the kind words, I'm really appreciate that ^^
If you have any problems with this plugin - report it on github or discussion thread, or just message me.
Version: v2.1.7
Great plugin!
But can you support residence? When the magma-creeper explodes around the residence, It will replace the blocks in the residence!
I don't want it to replace the blocks in the residence!
(I'm using a translation software. Please excuse me XD)
Looking forward to your reply!
Please use plugin's discussion thread or github issues for reports.
Anyway, can't confirm the issue. Are you sure you're not standing in WG region with blocked entities spawn?
Version: v2.1.6
Does it add the caves automatically when you've added the plugin and restarted the server?
It doesn't add new structures to already existing chunks, but Caves Aging and other features are working just fine. Please note that Aging is not instant - you should wait for it.
Version: v2.1.6
I've tested 2.1.5 version on Minecraft 1.15.2 with Realistic World Generation plugin and works fine, structures spawns without any problems, so these two plugins are compatible. Very good job.
Thanks for the review.
Glad to hear. Anyway, if you will have any troubles with custom generators and DC's structures in the future - just use "generator.wait-others" feature. Plugin will wait for generator initialization.
Version: v2.1.0
I tried this plugin for 1.12.2 and it works perfectly! Here is my 5 stars! Great bro ^^ I fyou want to join us .. IP: mc-wal.net | (1.8.8-1.15.2)
Thanks for the review.
Good news! Someone reported me about an error in the console on 1.12.2. The error should not affect your server performance, but may be annoying. If you're experiencing that - download latest build from GitHub Actions and message me if the problem still persists.
Thanks for the review.
Yeah, 2.0.19 is not supposed to work on 1.12.2, but today is your day! I just finished 2.1.0 and it supports 1.12.2 ;) Please try it.
Also, for reports please use plugin's discussion thread or github issues.
Version: v2.0.19
Simply put the best plugin for making the cave exploration part of Minecraft more exciting and challenging. Not only do the caves age with time but it adds structure and traps all of which make spelunking that much more fun. Also, it adds the option to truly fine-tune the configuration of the plugin including chest contents. So now to the real details the pros and cons.
Pros: Fully customizable, easy to use as it is a plug-n-play plugin which out of the box is ready to use. Configuring just adds more personalization if you need it.
Cons: Zero
Seriously we tested the heck out of this thing even going so far as to max out cave aging and the end result is the satisfying spelunking challenge that we have waited for.
The dev is responsive and even open to future developments which means that we know this project will continue to grow and we also know we can expect great things to come.
Thanks for the review.
Right now 1.12 support is being tested. You can download snapshot version on plugin's GitHub page (registration required). I'll be glad if you you try it yourself. Please inform me if any bug found.
Version: v2.0.19
Excelente! Ningún error, sólo que noto la ausencia de la oscuridad (esa que te mata de un golpe), muchas veces estoy en partes con 0 iluminación y no siento el sonido, fuera de eso, todo de 10.
Thanks for the review.
Yeah, I was trying to make plugin as configurable as possible. There's still some things that can be configurated, but I don't want to make config too complicated.
Version: v2.0.18
a really nice plugin, you should also make plugins of this type for the surface and the nether.
Thanks for the review.
Not sure if I need to. There's plenty of plugins that doing similar things. But I'll think about new one for the surface.
Version: v2.0.15
Hello, This plugin is really cool! Can I reprint it to MCBBS forum(
www.mcbbs.net )? I will indicate the author and let them come here to download your plugin.
Thanks for the review.
As long as you have links to SpigotMC - go ahead.
1.12.2 requiring major plugin rework because I'm using features that are not available in old versions. I guess it's will be 2.2.0 update.
Version: v2.0.12
Please support 1.12!It's really a good plugin!We wait 1.12.2.
+rep
_______________________________________________________
Thanks for the review.
Compatibility with 1.12.2 is now planned, but I need some time to do it. For now you can check original plugin, but yeah, that's a huge step backward.
Version: 2.0.8
Думал ты уж умер, на рубаките ты часто оффлайн, а ты оказывается теперь на форк Dev-бакита перешёл?))
Ну,а по поводу плагина могу сказать что плагин годный,респект и уважение.
- Blockhero/GloatyMadn
Спасибо за оценку.
Я отошел на полгода от всех дел, связанных с MC, только иногда ковырялся в коде да заглядывал на форумы коль не лень было.
В конечном итоге я разочаровался в ReActions(хотя некоторое время разрабатывал всё с нуля), РуБаккит мне наскучил, а DevBukkit априори почти мертв, ибо сам Bukkit разрабатывается командой SpigotMC, а часть бывалой команды перешла на Sponge. На нем, если мне не изменяет память, также остался лишь одинокий модератор.
Version: 2.0.8
Please support 1.12!
It's really a good plugin!
Hope keep going update it!
--------
Thanks for the review.
Dangerous Nether is being updated by Vabø - you can find a link to his work in original plugin's Discord. So, I'm not sure if I really need to do this.
If you want to discuss it - you're welcomed to plugin's discussion thread.