- Added option to only display health after a mob is attacked - It is false by default
Config Changes: Added-
Code (YAML):
Options: #Settings for an alternate way of showing health DynamicHealthDisplay: #Whether or not HoloMobHealth should only apply health display when the mob is under attack Use: false
#How long should health be shown after the mob has been attack (in seconds) Timeout: 3
#Should health be triggered only from attacks from players OnlyPlayerTrigger: false