Fixed issue where /terra locate only worked with Mega Chunks near 0,0
Fixed issue where StructureRegistry was returning different values. Villages should now stop spawning within pyramids. Report any problems if you see them
Found a fix for trees that got cut-off
Fixed issue where dead bushes spawned in rivers for badlands
Optimisations for Fractal Trees and Mushroom Fractals
Please report any problems in the discord if you find any. I've tried to test as many times as possible, but my laptop is slowing down and I can't accurately test things such as performance.