See bottom of update for guide on how to migrate your values (click
Read more...). You may also need to regenerate language files in this update.
I have added an in-game editor. I made a quick image to show what each part means when editing:
And of course it utilises anvilguis:
You can access this menu with /rpgregions edit <region>
Migrating
If you need to migrate your values, do the following:
"hint":
Change
Code (Text):
"hint": "Hello I am your hint",
to
Code (Text):
"hints": [ "Hello I am your multi-line upgraded hint" ],
"iconCommands":
Change
Code (Text):
"iconCommands": [ "Hello I am a basic command" ]
to your equivalent
Code (Text):
"iconCommand": [
{
"command": "Hello I am an advanced command",
"clickType": "DISCOVERED",
"cooldown": 0
}
]
clickType can either be DISCOVERED or UNDISCOVERED. If the player has not discovered the region, it will run the undiscovered commands, and vice versa. See
https://fortitude.islandearth.net/en/rpgregions-2/installation/configuration#iconcommands for information on these.
This update was tested on 1.15.2 and 1.16.1 on a Paper server. If you experience any bugs, contact us on Discord:
https://discord.gg/fh62mxU