LevelledMobs icon

LevelledMobs -----

[1.16-1.20] Level-up mobs on your server, RPG-style! Perfect for Survival, Skyblock, and more.



New features and bug fixes
⚔ LevelledMobs v4.1.0
The Ultimate RPG Mob Levelling Solution Update #8
Please read the change-log below so you are aware of any changes that may affect your server.
Has LevelledMobs improved your server? Support the project by leaving a review :).

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Changes from 4.0.6 b35:

  • new setting in settings.yml level-mobs-upon-spawn-max-players (replaces level-mobs-upon-spawn); default is 10
  • new setting in settings.yml update-mobs-upon-nonplayer-damage-max-players; default is 5
  • settings version incremented to 37
  • new custom drops features: amount-formula, chance-formula, equipped-formula and overall-chance-formula. you can input formulas to determine the amount
  • new debug type: CUSTOM_DROPS_FORMULA
  • customdrops overall_chance renamed to overall-chance and overall_permission renamed to overall-permission
  • customdrops.yml file version incremented to 12
  • construct-level results are now rounded to integer rather than cast
  • fixed a bug in custom drops when used with LM Items and sticks are used instead of the drops until a reload occurs
  • code cleanup in custom drops logic
  • fix error in folia if a run delay is used with a custom command
  • apply nbt-data synchronously
  • new placeholder: %entity-max-health-percent% with optional precision. example of 3 decimals: %entity-max-health-percent-3%
  • fix construct-level random levelling getting populated into %weighted-random% instead of %random%
  • when a PAPI variable is used in a nametag, pass the nearest player reference if present instead of null. it will only have a player reference if PVM is enabled
  • overall-chance logic fixed (broken since 3.15.0)
  • all debug messages that reference a mob will show it's corresponding level
  • custom drops debug message improvements
  • 2 plugins added to externalplugins.yml: gadgets-menu and my-pet
  • fix mobs with a custom name with hex colors not showing the proper colors on the nametag (Paper servers only)
  • removed custom enums that mimicked vanilla SpawnReason and DeathCause. This will ensure future minecraft compatibility without needing to update LM
  • debug message improvements
  • removed a unused debug type
  • fix error running /lm debug show-pdc-keys on latest 1.21 builds
  • when using item-drop-formula the result will use the floor math operation instead of rounding to nearest integer
  • changed nametag manager logic to handle errors better
  • new command: /lm debug view-queues

Thanks from the ArcanePlugins team:
PenalBuffalo | LevelledMobs4 Developer
lokka30 | Original Author of LevelledMobs
OathKeeper | The Druid, Solitude | Support and R&D
----------, Jul 26, 2024
Resource Information
Author:
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Total Downloads: 208,609
First Release: Jan 14, 2020
Last Update: Jan 16, 2025
Category: ---------------
All-Time Rating:
497 ratings
Find more info at discord.gg...
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