Important Update Announcements: * LevelledMobs 4 - Looking for Feedback * We are currently working hard on designing
LevelledMobs 4. We are re-working LevelledMobs from head to toe, including the Rules system and various core functionality. Please feel free to chat to us in the
#lm4-feedback text channel as we are interested in hearing your feedback on the proposed changes so far.
We're fueled by your support: In order to give you the best experience we can, we volunteer a lot of our free time for development, support, designing, testing and documentation, all at a premium quality.
LevelledMobs would be a premium plugin if it wasn't for the small group of server owners who do anything as simple as posting a review or donating to support the project.
Post a review on our Spigot resource page in the reviews section, with however much or little detail you wish to include. It's highly appreciated. <3
Donate to @stumper66 (aka PenalBuffalo), who has been maintaining LevelledMobs 3.
We would love to keep LevelledMobs available for free as long as possible so that our work can benefit as many server owners as we hope it can.
Thank you!
Full Changelog: (Note: LevelledMobs 3 is maintained by
@stumper66.)
added compatibility with EliteMobs 7.3.12 and newer
allow ranged-attack-damage multiplier to apply to ender dragon
updated debug messages for RANGED_DAMAGE_MODIFICATION
setting xp-drop or item-drop multipliers to -1 will now cause experience or items to never drop
fixed running on the console lm summon... atPlayer always shows error Player is offline or invalid
fix for rare ConcurrentModificationException error when checking entity spawn reason
fixed inconsistency on custom drop condition only-drop-if-equipped
fixed custom drops permissions counting empty strings as permissions
added new rule condition skylight-level
fixed mobs from spawners not having spawner as their spawn reason
added compatibility with Blood Night. Note you need to configure the mob-process-delay for it to work properly