Rewrote experience handling, you can now configure how much of the players experience you want to store with percentages. You can also show the level and not the exp points. You can use $level or $xp for either one.
Add the the option to only allow players to create graves in places they can build. This will stop graves being created in regions, towns, factions that they can't normally build in. This option is disabled by default.
Fixed bugs relating to waterlogged blocks. If the graveBlock can be waterlogged and it's created in water it will be waterlogged, if it's created outside it won' be waterlogged.
The main config changes this update are:
Code (YAML):
expStorePercent
: 0.8
expLevelRound
: true
graveOnlyCanBuild
: false
buildDeniedMessage
:
"&8[&6Graves&8] &fA grave was not created because you can't build there!"
It is recommend to reset your config or copy these new options into your config to get the new features.