Introduction: This update contains a major rewrite of the existing code to fix some issues with player disconnects not rendering particles upon rejoining. Furthermore contains a lot of optimizations in terms of internal plugin representations for players/particle regions and when they should be sent. Should ease up server load a bit more than past versions.
Installation:
Stop the server.
Save a copy of your current folder
Delete the old jar (in /plugins folder) and copy the new jar in place of it.
Start the server.
Report bugs you discover!
Additions:
+ [Addition] Added project to
GitHub repository. Please use this for issue tracking/bug reporting.
Deletions:
– [Deletion] 1.18 dependency as 1.21 is backward compliant
Modifications:
• [Modification] Bumped 1.18 dependency to latest
1.21.4-R0.1-SNAPSHOT
• [Modification]Rewrote how plugin handles particle regions. They are now internally stored as a reference rather than attempting to read values in from the config each time. • [Modification] Changed data structure storing which particles a player should be sent to be more optimal when the event is run.