new for devs
- added "auto" property so you can decide if a HUD is shown automatically or if you want to handle it manually using API
example:
Code (YAML):
mana_bar:
enabled
: true
show:
auto
: true
creative
: true
- added "CUSTOM" type for HUDs, this special type of hud can be handled manually by your plugin using the API. This allows you to add font_images manually to the current HUD and handle them
as you wish
- new Java API for GUIs:
https://itemsadder.plugin.ga/developers/java-api/huds-guis
- new Java API event ItemsAdderFirstLoadEvent called when ItemsAdder has loaded every asset correctly
https://itemsadder.plugin.ga/developers/java-api/events
- added new info about blocks in docs:
https://itemsadder.plugin.ga/plugin-usage/adding-content/item-properties/specific-properties/blocks
fixes:
- fixed offsets of huds not working after 256px
- fixed /iareload, now you can reload config.yml without restarting the server
- fixed duplication bug with /iaget
- fixed silktouch behaviour:
https://github.com/LoneDev6/ItemsAdder/issues/207
- fixed Destroy furnitures in gamemode spectator:
https://github.com/LoneDev6/ItemsAdder/issues/208
- now if the plugin has a not handled error in configs won't loop infinitely but will log the error and disable
- made some more parts of the plugin async so probably you'll notice some speedup in initializing stuff (I can't do more than this as most of the lag comes from Minecraft recipes registration which can't be async)
- now actionbar message won't be sent if you have no HUDs enabled in your configs (even if huds.enabled is true in config.yml)