Separated the scoreboard's COUNTDOWN to 2 events: COUNTDOWN_AND_WAITING and COUNTDOWN_AND_FULL. Through this, you can have 2 different scoreboards for the player's arena when in countdown, depending on whether the arena is full or can still take players.
Integrated PlaceholderAPI's expansion. All will be maintained in a single JAR, rather than having the expansion in a place and the plugin in another place.
Integrated Plugin Metrics through bStats.org. Anonymous data will be collected from your server about your plugin's setup and most played game modes. This will further help us know where to improve
Bug fixes:
Fixed an issue in splegg making snowballs spam errors when shot.
Fixed spawn-points counter not displaying correctly in the /<mode> whydisabled command.
OPTIMIZATION Fixed a problem in legacy versions of FastAsyncWorldEdit, making it not regenerate arenas as fast as it can.
OPTIMIZATION Cleaned up the scoreboard framework and made it better and faster
Possibly more fixes which I cannot recall??
Behind the scenes:
Converted SpleefX to use Gradle in place of Maven. This will greatly help in managing dependencies and furthermore allow us to support for plugins in the future
Removed many unnecessary dependencies and imitated their behavior internally
Dropped support for the following versions:
1.9.0-1.9.2
1.10.X
1.11.X
1.13 and 1.13.1 (1.13.2 still works)
Reduced down the plugin JAR size from 889 kilobytes to 585 kilobytes. Definitely an improvement!