Added 1.17 Support, Bug Fixes, Separate Permissions
Added 1.17 support and changed the way the plugin checks if players can open and close doors, instead of checking if the player can build where the door is located, it now changes the block the player interacted with into a wooden variant, then runs the interact event on it and checks if it was canceled, this should give wooden and iron door doors the same permissions. This should improve compatibly with protection plugins, show the correct messages, and generally work better as intended. For example now in WorldGuard denying interaction stops doors from being interacted with instead of denying buildings as you needed to before, I also added separate permissions for iron doors and iron trap doors.