v3.0 BETA Recap
Disclaimer: This update is in BETA, which means there potentially could be bugs; however, I have heavily bug tested. If you experience any game-breaking bugs, please immediately contact me.
Changelog:
Scrolls:
Four scrolls have been implemented! They have a percentage (defined in the config.yml) to be obtained after tinkering. They can be applied to custom enchanted items.
Enchantment Rarity:
Legendary, Rare, or Normal, configurable chances in config.yml. Each enchantment can be configured within enchants.yml
New Commands:
/ce updateitems [player] - Updates lores to match lores.yml
/ce givescroll [player] [scroll] - Gives a scroll to a player
Tool Enchantments:
The road for tool enchantments is now paved
New Enchantments:
Homing, Knowledge, AutoSmelt, and Ore Radar
Slots:
Enchanted items now have slots instead of tiers.
Holographic Displays:
Support for all custom blocks. Optional, enable in config.yml
Balance Change:
Exploding Hit now does 25% explosion damage of what it did
Automatic Lore Updater:
Updates a player's custom enchanted items lores when logging in or opening an inventory. This is so admins can change lores.yml and have it automatically update for players
API:
An API has been created! For a tutorial go to
here
New Configuration Options:
Many new config.yml options
Many new messages.yml options
Bug Fixes:
- Redid the RGN system, meaning no errors when you have all enchantments
- The console can now use
/ce to view the version
- Fixed bugs