v1.5 Recap
Changelog:
- Added a new lores.yml file.
Code (YAML):
DoubleJump
:
-
"&7Have the ability to"
-
"&bdouble-jump &7(%cooldownTime%s cooldown)"
-
"&7and take no fall damage"
Tank
:
-
"&7If below &c4 hearts&7, gain"
-
"&eResistance %level% &7for 4s"
NaturalHealing
:
-
"&7Gain &cRegeneration %level%"
-
"&7for 5s when hit"
ObsidianLaced
:
-
"&7Ignore &cexplosion &7damage"
-
"&7on hit (%cooldownTime%s cooldown)"
ExplodingHit
:
-
"&7Hitting an enemy will"
-
"&7create a &c%level% explosion"
-
"&7(5s cooldown)"
GodOfThunder
:
-
"&7Every &efourth &7hit will"
-
"&7strike your opponent with"
-
"&elightning &7to take away"
-
"&a%dmgPercent%% &7of their health"
Telebow
:
-
"&7Sneak and shoot to"
-
"&dteleport &7to your arrow"
-
"&7(%cooldownTime%s cooldown) Reduce"
-
"&7your cooldown by 3s every shot"
Explosive
:
-
"&7Arrows create a &c%level%"
-
"&cexplosion &7on impact"
-
"&7(5s cooldown)"
MegaLongBow
:
-
"&7Instantly shoot an arrow"
-
"&7every second and gain"
-
"&aJump Boost %jumpBoostLevel% (%jumpBoostLevel%s)"
ComboStun
:
-
"&7Every &efifth &7hit will"
-
"&estun &7your opponent for %time%s"
Pullbow
:
-
"&7Pull %target%"
-
"&7when shot (7s cooldown)"
SugarRush
:
-
"&7Gain speed while"
-
"&7wearing these pants."
-
"&a%percent%% &7faster"
EternalLight
:
-
"&7Permanent &aNight-Vision"
DeepSeaDiver
:
-
"&7Permanent &bWater-Breathing"
Swagger
:
-
"&7Gain &cStrength %level% &7but"
-
"&7suffer &2Nausea %level%"
FightOrFlight
:
-
"&7Gain &eSpeed 3 &7(%time%s)"
-
"&7when reaching &c%heartAmt% hearts"
-
"&7(10s cooldown)"
SneakAttack
:
-
"&cTeleport &7behind your enemy"
-
"&7by sneaking when &cattacked"
-
"&7(%cooldownTime%s cooldown)"
FreezingCore
:
-
"&7Have a %percent%% chance"
-
"&7to add &bSlowness %slownessLevel% &7(%time%s)"
-
"&7to your opponent when hit"
HotFeet
:
-
"&7Permanent &cFire-Resistance"
Overlord
:
-
"&7Increase your &chealth"
-
"&7by &c%health% &7while wearing"
Featherweight
:
-
"&7Permanent &eHaste %level%"
LuckyStrike
:
-
"&7Have a &a%percent%% &7chance"
-
"&7to do &c3x damage &7to"
-
"&7your opponent."
ElectroStaticArrow
:
-
"&7Shoot an arrow that will"
-
"&7strike opponents in a &a3 &7block"
-
"&7radius with &elightning &7for"
-
"&c%hearts% hearts &7(30s cooldown)"
Magnet
:
-
"&7Items within a &a%level% block"
-
"&7radius will gravitate towards you"
SprintDrain
:
-
"&7Give &bSlowness 1 &7(%slowTime%s) to"
-
"&7your enemy and gain &eSpeed 1 &7(%speedTime%s)"
FlamingAura
:
-
"&7Have a &a%percent%% &7chance"
-
"&7to set your enemy on &cfire"
SharpenedBlade
:
-
"&7Do &a%percent%% &7more"
-
"&7damage to your enemy"
HardHeaded
:
-
"&7Have a &a%percent%% &7chance"
-
"&7to deflect an arrow for no damage"
ScatterShot
:
-
"&7Shoot &a%amount% &7arrows with"
-
"&7every shot"
Bug Fixes:
- Bug Fixes: Hard Headed, Freezing Core