Hey there,
Here is a new update from Boy, I hope you like it:
- Fix tons of issues with Custom Armor
- Fix final leather layer file having duplicate entries for some armor sets
- Fixed overlay files not being added to the final pack, causing issues with some transparent armors
- Fix emissive textures not working for Custom Armor
* Note Optifine/CIT Resewn do not support emissive armor textures right now
- Fixed vanilla armors, elytras and turtle shells breaking when using high resolution Custom Armor
- Upscale default leather armor depending on custom armor resolution
- Fix Custom Blocks with `is_falling`-property not dropping itself when landing on non-solid blocks
- Add min_amount property to drop section
- Fix drop amount always being max_amount, will now be range between min->max
- Add new way of specifying textures in the config
* Old system will still work
* Good for directional block models
* Read the docs for example:
https://docs.oraxen.com/mechanics/noteblock-mechanic/directional-mechanic
- Add more parent models for blocks
- Add `generated_model_path` property to specify where Oraxen should generate a model
* Only for when specifying textures and `generate_model` is set to true
Have a great day,
Thomas