At first I thought that the developer of this plugin would no longer support it...but after I messaged the developer and submitted the bug, he responded to me very quickly and gave me 2 snapshots of the plugin to test if it worked...and it worked exactly as I wanted.
You should use this plugin.
The plugin works as expected, however there are serious security flaws.
As long as this plugin supports NO ENCODER option this doesn't deserver more than 2 or 3 stars at max.
No encoder is a huge security risk towards the players since someone with harmful intentions can just disable the encoder, and getting the players RAW password.
For me this is the best auth plugin over there, at least for SMP type of servers, but as mentioned before after restart it will teleport you somewhere, usually, it's your spawnpoint and that's disapointing. What i mean by that is if you don't disconnect right before the restart it teleports you, if you're not on the server during the shut down itself you will be spawned where you're supposed to be, of course after you logged in
Yes, the plugin is good, but every time I close the server, it teleports me to the same spawn location, I don't know how to deactivate it and basically it doesn't work for me and the last connection information is not saved, if that can be fixed, I will change my qualification
When players login successfully it will teleport them back to their previous location (can be disabled in config.yml file). This feature is there in order to protect player locations. So users can't just log in with another username in order to expose their locations / coordinates.
Version: 1.6
Best Login/Register Plugin I Ever Seen. Its Very Sick And Simple Like AuthMe But Still Nice Tho. I Recommended Downlaoding This Plugin Than Other Plugin.
WOW! Very top plug!
PLS, add a migrate command from LockLogin, AuthMe LoginSecurity and maybe others later...
And i really want a titles messages!
If u add this features, Passky will be one of the best authorization plugins.
Thanks for your review. I will add those features to my TODO list, so you can expect them soon.
Version: 1.4
Sure, it is a very fast system, but you should not recommend someone to actually use this plugin on a server with more than 2 players.
Reading from RAM is surely very fast, but let's suppose we have 1000 total players. You should have 1000 players password in RAM... It's not efficient at all, and guess what? You won't even notice the difference in speed in Minecraft, because such actions get performed in milliseconds and since minecraft is only 20 TPS, the speed would be the same.
It's just a nice word to say that passwords are saved in RAM. The same will happen if you chose YAML to save your password in any other login plugin, but Passky is a login plugin without bloatware. So it will work like any other password plugin but with 10x less code which also means fewer security issues like other login plugins might have.
Version: 1.2
A nice plugin! Thanks for your developing. It takes only a little memory in Spigot-1.13.2, and it's easy to use.
It's a simple but well-designed plugin.
It's lite:it uses little RAM and runs quietly. It's useful:register, login & changepassword, it has all the functions players need. It's easy to use: simple configuration file&language file is friendly to both server owners and servers.
Passky suits small&medium size server very well, but donot use it on BC.
Tested on 1.12.2spigot&1.14.4paper with no errors.
I translated your plugin to portuguese:
prefix: "&7[&aAutenticação&7] "
#----------------------------------------------------------
# Register
#----------------------------------------------------------
register_successfully: "&2Registrado com sucesso!"
register_too_short: "&cSenha muito curta!"
register_too_long: "&cSenha é muito longa!"
register_doesnt_match: "&cSenha inválida!"
register_already: "&cVocê já é registrado!"
register_account_already: "&cVocê já é registrado. Por favor use /login <senha>"
register_syntax: "&cPor favor use: /register <senha> <senha>"
#----------------------------------------------------------
# Login
#----------------------------------------------------------
login_successfully: "&2Logado com sucesso!"
login_incorrect: "&cSenha incorreta!"
login_register: "&cVocê precisa registrar-se primeiro!"
login_already: "&cVocê já está logado!"
login_syntax: "&cUse: /login <senha>"