FIXES - On first join the plugin will now correctly set the revive cooldown according to the settings configured.
- Commands executed on death ban will not throw an NPE anymore and actually execute the commands.
- Lightning on death ban will not throw an NPE anymore and actually spawn a lightning strike.
- Fixed a couple of MySQL errors (weren't being used until now) for deleting players and servers in the database.
- Fixed a couple of spelling errors in the config.
- Commands will no longer be auto completed by minecraft/spigot if the player doesn't have the permission for it.
CHANGES - The success messages of the /ah commands will no longer show twice if used on yourself.
- The /ah help command will now only show the commands the player has permission for.
- Opening the death bans GUI through the mystats GUI will no longer throw a not allowed error if the player has no death bans yet and will now open an empty GUI.
- You'll now be able to configure the head display of the revive confirmation GUI.
- The plugin will no longer log in the console when a playerdata/serverdata file has been created (YAML).
- The plugin will no longer log in the console when a playerdata/serverdata file has been removed (YAML).
- Moved some configuration items around in the config.
- Changed a placeholder in PlayerDisplay from %player_name% to %player% to be more inline with all other placeholders.
ADDITIONS - Added an update checker for the plugin to check if a new version is available.
- Added the /ah reset <player> command which will reset a player to it's initial state (lives/life parts/cooldowns/bans). This will also unban the player if death banned.
- Added a new command (/serverdeathbans) which will show the currently ongoing death bans on the server. Players also having the permission to undeathban will be able to do that through this GUI.
- Added the possibility to disable the death screen and respawn directly.
- Added a new permission (augmentedhardcore.bypass.revivecooldown) which will allow the player to bypass the revive cooldown.