This update includes many new features ; parts of the changelog which require you to regen some of your config files are highlited in red.
New Features
- Skill trees can now have different GUI displays, see /gui/specific-skill-tree
- By default, filled skill slots now display the skill icon in the skill list UI. Some changes were made to the skill-list.yml config, backup and regen it to see them.
- New skill triggers for entering and leaving combat
- Skill combos now fully ignore unused keybinds, interactions are no longer canceled
- New options for skill combo casting. Please refer to the wiki to discover them!
- New option to hide tooltips from GUI items
- Support for MythicDungeons & Heroes party systems
- New config folders for storing and organizing skills, waypoints, loot chests, exp tables and attributes.
- New capacity and shuffle options for drop table
- Added proximity skill trees: skill nodes which are direct neighbours are automatically soft parents. You need manually configure root nodes.
- New option link_reciprocity for waypoints. Regen your config.yml to show it
- New command: /mmocore cast first/specific <player> <slot>
Notable Bug Fixes
- Fixed attributes not reloading when switching profiles/when reloading MMOCore
- Fixed exp resetting on death
- Fixed damagedealt exp source crashing the server when giving a cookie to a parrot
- Fixed some exp sources working across some classes/professions
- Fixed quest triggers for the next objective not triggering
- Permanent passive skills can no longer be bound to skill slots
- Fixed automatic path calculation with waypoints
- Fixed issues with incompatible skill tree nodes
Compatible Builds: MythicLib 1.7 - MMOItems 6.10 - MMOCore 1.13 - MMOProfiles 1.1 - MMOInventory 1.9