RageMode (Forked) icon

RageMode (Forked) -----

A rage minigame plugin with explosive arrows (forked)



An update
This release took a long time because it needed performance and other fixes to work properly.

Config.yml changes: https://github.com/montlikadani/RageMode/commits/master/src/main/resources/config.yml

  • Added maxplayers sub-command
  • Fixed issue when setting the points to player
  • Fixed issue when removing a game, throws an exception.
  • Fixed issue when the sub-commands not worked on first use in game.
  • Spectator player inventories now saving
  • Player inventory items will not lost if the game is full
  • Fixed issue when the lobby timer will stopped when a new player joined.
  • Fixed some database loading issues at startup
  • Some performance updates
  • Removed static methods for games
  • Fixed issue when some inventory types are not exists in oldest versions
  • Added rejoin delay option, to delay the next join to the game
  • Added more API events and renamed. Called events
  • Added option to listplayers command to list spectator players in game
  • Some performance updates for getting random locations
  • Optimized explosion arrow hit event
  • Fixed issue when the spectator not works
  • Removed show-nametag and added hide-nametag, to hide the name tags for players, to make game more difficulty
  • Optimized the database connect when the database is offline, so the plugin tries to connect. (Speed up)
  • Improved the game running handles
  • Added event to cancel entity interact in game
  • Added command to set the minimum players for that game
  • Kicking random players from game for vip player joining should work now
  • Fixed game timer not counted to 0 sec, so it stopped the game at 1 sec
  • Players now will gets rewards after the game
  • Some fixes related to stopping & reloading the games
  • Added game bonuses, to add bonuses to the players in game, Bonuses usage
  • Fully recoded the config handling, due to loading issues
  • Recoded the bossbar messages
  • Fixed some issues with updating the signs
  • All players data will loading at plugin startup
  • Toggled game message should work
  • Now the player names can be completed to the commands when using TAB key
  • Improved database updating/loading
  • Added option to disable all commands in game freeze
  • Added sign background color when the game status is ready or not
  • Fixed issue when checking maximum players when trying to join a game but prevented it because there wasn't enough spawn but it was equal.
  • All inventory opening in game are disabled, only allowed the players inventory to open
And more...
----------, Dec 6, 2019
Resource Information
Author:
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Total Downloads: 3,439
First Release: Jul 9, 2019
Last Update: Dec 4, 2020
Category: ---------------
All-Time Rating:
3 ratings
Find more info at github.com...
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