Changelog v0.11.2: - fixed a step fp when being kicked away (for example by the ender dragon)
- fixed a speed fp, similar to the step fp
- fixed a fly fp when having the slow falling effect
- hopefully fixed a fastladder fp when climbing up a ladder into water
- made the reach and angle check a bit more lenient to reduce fps for players with a high ping (I plan to implement a more sophisticated lag accounting system in the future)