AdvancedWeapons 1.2
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An important update with many changes, deserving the bump from 1.1 to 1.2. Added the full features of the Tolerance enchantment, as well as making the effects of enchantments consistent. Also made big changes to many commands such as "/weapons" and "/enchgui".
Notes:
Balanced custom enchantments - Each enchantment with a potion effect lasts: I: 4s, II: 6s, III: 8s - Each enchantment with a potion effect gives: I: lvl 1, II: lvl 1, III: lvl 2
Added Tolerance enchantment - Gives Resistance when 8+ damage is taken - Level I (1), II (2), III (3) - Toggle message on activation (tolerance-msg: true/false)
Added weapon descriptions in "/weapons"
Buffed "Fireball Launcher" to shoot 5 fireballs
Nerfed "The Dropper" to only shoot 5 shulker bullets
Fixed weapons with projectiles sending errors in console
"The Dropper" no longer shows coordinates for its message
Recoded "/enchgui" command - New usage: "/enchgui [level] [safe/unsafe]" - Safe enchantments only show compatible enchantments with the current item - Unsafe enchantments show all enchantments at the specified level - Items in the menu now show the level beside their name - Added tabcomplete
Staff pages in "/advancedweapons" only show in tabcomplete with the required permissions
All custom enchantments now have a type that they can be applied to - Weapons: swords, axes - Tools: pickaxes, axes, shovels, shears - Armor: all armor - Change type in config: (enchant.(enchantment name).type)
Changed value of xp in "/dust" from float to integer, removing the ".0"
Config:
Add this to each custom enchant in your config file: