Changelog
- Change the MathUtils#getDelta method in all forms to be more accurate and slightly lighter.
- Added new WrappedOutHeldItemSlot wrapper for PacketPlayOutHeldItemSlot.
- Added Packet.Server.HELD_ITEM to the Packet class inside Packet and NMSObject.
- Fixed error on shutdown.
- New JSON utils for Atlas and AtlasBungee.
- Implemented the BungeePlayer system.
- New Configuration API (sort of ripped bunch bungee but unfinished).
- Improved performance.
- Brought back cancelling functionality of the event system.
- Fixed lag issue in 1.7.10 with TinyProtocol, caused by a large amount of players joining the server all at once.
- Fixed a bug with Atlas#getSchedular that caused it to not initialize on startup.
- Fixed an NPE for 1.8.8 servers inside the BlockBox#isUsingItem method.
- Cleaned up code.
- Fixed a bug with the event system that would cause a server to crash from lag at 60 players in the use of anticheats.
- Removed many of the streams() and parrallelStreams() since they were found to be more detrimental to performance than just using a for() loop.
- Added new ReflectionsUtil.getMinecraftServer() method to grab the vanilla MinecraftServer object.
- Fixed other minor bugs.
NOTE: If you want to view older versions (since this changelog is a mix of those updates in between), view them on
GitHub.