Configuration: Added:
display_vomit: true/false, if true, player vomits during symptoms
display_bleeding:
face: true/false - if true, player bleeds from face during symptoms
head: true/false - if true, player bleeds from back of head during symptoms
chest: true/false - if true, player bleeds from chest during symptoms
back: true/false - if true, player bleeds from back during symptoms
left_arm: true/false - if true, player bleeds from left arm during symptoms
right_arm: true/false - if true, player bleeds from right arm during symptoms
left_leg: true/false - if true, player bleeds from left leg during symptoms
right_leg: true/false - if true, player bleeds from right_leg during symptoms
display_bowel: true/false - if true, player loses control of their bowels during symptoms
display_urinate: true/false - if true, player loses control of their bladder during symptoms
display_sweat: true/false - if true, player sweats
display_injury - true/false, if true, shows a particle effect on injury
display_contagious - true/false, if true, shows a particle effect on illness
caused_by_entity: list - entities on this list will cause the illness.
#Example from rabies.yml: # A bite from a wolf gives a chance of catching Rabies caused_by_entity: - WOLF
Removed:
cause_bleeding - Replaced with display_bleeding
cause_vomit - Replaced with display_vomit
particle_on_afflicted - Replaced with display_contagious
sound_on_afflicted - Replaced with display_contagiuos