Change Log 1.6.4
This update addresses some bug fixes and adds some new flags to the plugin.
Fish buckets not working in PREVENT_SPAWN_EGG fields - This has been modified so buckets and spawn eggs have been separated.
Armor stands can no longer be broken in PREVENT_BUILD fields
New Flags:
- PREVENT_SPAWN_FISH_FROM_BUCKET_BY_NONALLOWED - Prevents non-allowed players from placing fish buckets down
- PREVENT_PROJECTILE_PAINTING - Prevents projectiles from breaking paintings
- PREVENT_MOUNT_ANIMAL_BY_NONALLOWED - Prevents players from mounting animals
- PREVENT_LEAD_BY_NONALLOWED - Prevents players from placing animals on a lead, or, attaching a lead that is already on an animal onto a fence
- PREVENT_SADDLE_BY_NONALLOWED - Prevents players from saddling pigs
You can add any of these flags to your existing fields by updating the block config.
If you are not using a new install, you will need to update your lang.yml file and flags.yml file
Add the following to lang.yml
Code (YAML):
armorstand_break_deny
:
"&4You cannot break armor stands here"
armorstand_break_deny_bypass
:
"&4You cannot break armor stands here, but have bypass mode enabled"
armorstand_place_deny
:
"&4You cannot place armor stands here"
armorstand_place_deny_bypass
:
"&4You cannot place armor stands here, but have bypass mode enabled"
fishbucket_place_deny
:
"&4You cannot place fish here"
fishbucket_place_deny_bypass
:
"&4You cannot place fish here, but have bypass mode enabled"
vehicle_break_deny
:
"&cYou cannot break this vehicle here"
vehicle_break_deny_bypass
:
"&cYou should not be able to break this vehicle here, but can due to Domain Bypass mode"
lead_deny
:
"&4You cannot use a lead here"
lead_deny_bypass
:
"&4You cannot use a lead here, but have Domain bypass enabled"
mount_animal_deny
:
"&4You cannot mount animals here"
mount_animal_deny_bypass
:
"&4You cannot mount animals here, but have Domain bypass enabled"
saddle_deny
:
"&4You cannot use a saddle here"
saddle_deny_bypass
:
"&4You cannot use a saddle here, but have Domain bypass enabled"
Add the following to flags.yml
Code (YAML):
PREVENT_SPAWN_FISH_FROM_BUCKET_BY_NONALLOWED:
name
:
"&bPrevent Spawn Fish by Non-Allowed"
lore
:
"&fPrevents fish buckets being used|&fby non-allowed players"
icon_on
: LIME_STAINED_GLASS_PANE
icon_off
: RED_STAINED_GLASS_PANE
locked
: false
PREVENT_PROJECTILE_PAINTING:
name
:
"&bPrevent Projectile/Painting Interaction"
lore
:
"&fPrevents projectiles from damaging paintings"
icon_on
: LIME_STAINED_GLASS_PANE
icon_off
: RED_STAINED_GLASS_PANE
locked
: false
PREVENT_MOUNT_ANIMAL_BY_NONALLOWED:
name
:
"&bPrevent Non-Allowed from Mounting Animals"
lore
:
"&fPrevents Non-allowed players from mounting animals"
icon_on
: LIME_STAINED_GLASS_PANE
icon_off
: RED_STAINED_GLASS_PANE
locked
: false
PREVENT_LEAD_BY_NONALLOWED:
name
:
"&bPrevent Non-Allowed from using Leads"
lore
:
"&fPrevents Non-allowed players from using Leads"
icon_on
: LIME_STAINED_GLASS_PANE
icon_off
: RED_STAINED_GLASS_PANE
locked
: false
PREVENT_SADDLE_BY_NONALLOWED:
name
:
"&bPrevent Saddle by Non-Allowed"
lore
:
"&fPrevents Non-Allowed players from|&fusing a saddle"
icon_on
: LIME_STAINED_GLASS_PANE
icon_off
: RED_STAINED_GLASS_PANE
locked
: false