UPDATE v1.30.1
Bug fixes, New features, Slimefun support & more!
Changelogs:
- Added: Support for Slimefun! This includes support for soulbound items, options to disable jetpacks during combat and an option to disable certain slimefun items from being used during combat!
- Added: Support for BetterRTP! Players can now no longer randomly teleport themselves during combat.
- Added: Two new options for all factions plugins: Friendly fire & Friendly tagging. This allows you to decide whether you want friendly fire/tagging or not. Supported are all plugins that are supported by FactionsBridge + Guilds.
- Changed: The dropping system has been reworked completely. Instead of clearing the drop table of the death event, DeluxeCombat now just modifies it. This allows certain Grave plugins (such as AngleChests to work). But DeluxeCombat will still clear the drop table if you have corpses or protected loot enabled.
- Added: Aggressive command prevention during combat. This new option completely overrides the command that has been placed in chat by something different. This finally fixes the incompatibility with DeluxeCommands or other custom command plugins.
- Added: deluxecombat.bypass.headdrop.<percentage> permission! This allows you to give certain players a different chance of dropping their head! e.g deluxecombat.bypass.headdrop.50 will drop the players head with a chance of 50%!
- Added: Option to kill players instantly when they fall into the void.
- Changed: Items with curse of vanishing will now no longer be placed inside the corpses.
- Fixed: AdvancedEnchantments hook has been updated to the newest version.
- Fixed: Issue that you were able to explode beds near protected players in mc 1.17
- Fixed: NPE that appeared with the PlaceholderAPI
- Fixed: Lands players that couldnt hit each other during combat.
- .... sooo much more I cant remember

Thank you to everybody who reported bugs and suggested new features! 