✦ DeluxeCombat ✦ | Ultimate powerful combat resource for every server! icon

✦ DeluxeCombat ✦ | Ultimate powerful combat resource for every server! -----

Enhance your server today with an awesome combat system!



Update 1.12.1 | Spawnpoint system, Potion detection, bug fixes
UPDATE v1.12.1
Spawnpoint system, potion detection, improved death counting, bug fixes

Please take a look at the config changes

QUICK NOTE: I can only upload updates during the weekend. If you have problems I can try to resolve them via our discord support server.

Changelogs:

  • Added: New spawnpoint system. You can create spawnpoints now. If you die, you will get teleported to the nearest spawnpoint.
  • Added: Players now can get teleported from the void to the nearest spawnpoint ( If enabled )
  • Added: You can now decide if you want to count natural deaths as a death in the ranking system. If you enable this option only pvp deaths will count as a death.
  • Added: Potion detection. You now will get combat tagged if you hit another player with a damage potion. This is experimental at the moment, so if you find bugs please report them to me.
  • Added: The used potions during a fight will now get displayed in the killrecap menu.
  • Fixed: Bug where a NPE occured when typing in a wrong value in the /dc menu (rare)
  • Added: Messages in the lang.yml
Config changes:

Please add following lines to the lang.yml:
Code (YAML):
# GENERAL
general
:
  # Use '=' to seperate lore lines
  kill-recap
:
    potioneffects
: "&dPotioneffects"
    potioneffects-lore
: "&7The victim got damaged by=&7these potioneffects: %potioneffects%"
    potioneffect-lore
: "&e- &5%potiontype%"
----------, Sep 22, 2019
Resource Information
Author:
----------
Total Downloads: 2,708
First Release: Jan 20, 2019
Last Update: Mar 16, 2025
Category: ---------------
All-Time Rating:
155 ratings
Find more info at timderspieler.gitbook.io...
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