Added: New Ranking system! You now get points for kills / deaths / combatlogs. You can create leaderboards ( Holograms, signs ) and much more!
Added: Added /dc stats/resetstats/createHologram/createSign command ( Permissions on the main page )
Added: Many new messages. ( Check config changes )
Added: Worldguard support: You wont get tagged now if you are in a pvp deny region!
Removed:Debug messages, Bugs
Config changes:
Many messages and config values have been added. Please regenerate your lang.yml and config.yml or add following lines to them:
config.yml
Code (YAML):
Point-Ranking-System:
# The point-ranking system is an internal # system that counts kills / deaths / combatlogs. # It calculates your k/d and you will get points # for each death / kill / combatlog (negative or # positive points ). Ingame you will get a ranking # for your points / kills / combatlogs. # The rank can be displayed on hd-lines, leaderboards. # In the future you can add custom auras for the best # ranked players.
# Enable / disable this system enable: true
# You can negate the points with an - points-combat-log: -50
points-kill: 25
points-death: -10
# Time in seconds when the ranking # will get updated. update-ranking-interval: 300
# This will decide which option # dominates the ranking. If set to "KILLS" e.g # the player with the most kills get the highest rating # Sorting options: # KILLS, DEATHS, COMBATLOGS sort-after: "KILLS"
# How many players should get pulled from the database # while updating the ranking list? Large numbers can # cause laggs. This value should be the amount of players # who are playing at the same time on the server. pull-limit: 15
# Enable / Disable the displaynames options # If enabled the players will get a different # name visability in the tablist enable-diplaynames: true
# Here you set different displaynames for your # players on each rank. You can add more # displaynames with <RANK>:<DISPLAYNAME> # The rank "0" sets a displayname for all # players who are not in the e.g top 3. displayname: -
"1:&a&l#1 &r&f%player%" -
"2:&e&l#2 &r&f%player%" -
"3:&c&l#3 &r&f%player%" -
"0:&7&l#>3 &r&f%player%"
lang.yml
Code (YAML):
# Points-Ranking-System Points-Ranking-System:
disabled: "&cThe ranking system is disabled at the moment!" reset: "&cYour stats have been cleared!" reset-other: "&cThe stats of &4%player% &chave been cleared!" add-kill: "&a&l+1 &r&7Kill" add-death: "&c&l+1 &r&7Death" add-points: "&a&l+%points% &r&7Points" remove-points: "&c&l-%points% &r&7Points" your-rank: "&7Your rank is: &a#%rank%&r&7. Rank calculated by %value%" players-rank: "&7The rank of %player% is: &e#%rank%&r&7. Rank calculated by %value%" hd-line-header: "&c* &fTop %amount% PvP Players (&7Ordered by: &a%value%&7) &c*" hd-line-footer: "&c&oEnd of the list" hd-line-value: "&e%rank%. &b%player% &7- &e%amount%" sign-layout: -
"#%rank%" -
" " -
"&o%player%" -
"%amount% %value%" pvp-stats: -
"&4&m#&c&m---------------------------------&4&m#" -
" &cPvP Stats " -
" &e%player% " -
" " - "&8- &cKills: &e%kills%" - "&8- &cDeaths: &e%deaths%" - "&8- &cK/D: &e%kd%" - "&8- &cCombatlogs: &e%combatlogs%" - "&8- &cPoints: &e%points%" - "&8- &cRank: &e#%rank% &7
(%sort%)" -
"&4&m#&c&m---------------------------------&4&m#" loading-data: "&7&oLoading data..."