Giving items to players when game starts and when players are respawned.
Code (YAML):
game-start-items: true
# this enable giving items when game starts player-respawn-items: false
gived-game-start-items: # this give items below when game starts - ==: org.bukkit.inventory.ItemStack
v: 1519
type: STONE
gived-player-respawn-items: []
Custom lore text Now you can set your custom lore in shops! You can enable or disable it globally by setting generate-automatically to true or false or you can enable or disable it just for one item by variable generate-lore. If you disable it for all or for one item it won't generate any lore.
Code (YAML):
# Shop lore lore:
generate-automatically: true
# can be set individual to items text: -
"§7Price:" -
"§7%price% %resource%" -
"§7Amount:" -
"§7%amount%"
Spawner hologram's height and spawner countdown hologram Now you can set where hologram will be and you can enable countdown hologram so you will know when you got new resource from your spawner.
Custom villager shop name Now you can set name for dealer/seller/shopkeeper etc. This name will be above his head. You can set it by command: /bw admin <arena> store add [Here name of your villager, for example BedwarsShop (you can't use spaces)] [shop file (not needed)] [use parent (not needed)]
Changes:
API version 1.3.2
There are new config options for arena:
gamestartitems or giveitemsongamestart - same as config variable game-start-items (just for one game)
playerrespawnitems or giveitemsonplayerrespawn - same as config variable player-respawn-items (just for one game)
spawnerhologramscountdown - same as config variable spawner-holograms-countdown (just for one game)