Bug fixes, optimizing and preparing for the future...
Changes:
Playerkilling challenge had a lot of bugs due to a previous update, but all these bugs have now been fixed.
Playerkilling challenge has a new variable, %killed%, which returns the name of the victim.
New icon for completed challenges, this is togglable and customizable under the ChallengeSettings section in the config.yml.
The biggest change of this update is sadly not visible, but i put a lot of time into optimizing the challenges, and recoding it all. This is all preparation for the updates that are coming soon surrounding challenges.
Fixed a bug for the first time a player joined the server.
WARNING: Some of the challenges messages in your config.yml will be reset due to the recode, but not all of them so nothing to worry about. It's just some of the challenge messages names changed.