Update/Change Log:
+ Added Necromancer Effect
Code (YAML):
(Necromancer:Percentage
)
[Spawn a configurable amount of zombies when you are attacked to attack the damager]
Code (YAML):
Effects:
Necromancer:
mob_name
:
"&2&l%player%'s Minion"
mob_health
: 10
spawn_amount
: 2
+ Added multiple lines support for application message
Example:
Code (YAML):
Apply_Message
:
"&c&l ** PHANTOM ACTIVATED **\n&c&l(( +25% More Damage ))"
+ Optimised a couple more features
Bug Fixes:
+ Fixed issues with taco spigot
+ Fixed issues with ACF
+ Fixed issues with heroic weapons