Update/Change Log: + Added Set Modifiers (Add effects to armor pieces via custom items)
Code (YAML):
Messages: # Messages that are executed on success or failure of the modifiers ############################################################# # Placeholders # %type% get item name (the one given below under Items) # %percent% get the percentage that the item was applied with ############################################################# failure: "&c&l(!) &cYour &4%type%&c upgrade has failed!" success: "&a&l(!) &aYou have applied a &2%type%&a upgrade with a &2%percent%&a chance!" Items:
damage: # This is the name you will have to use in the command. (TIP: Use lowercase names) material: BOOK
name: "&c&lDamage Increase &7[20% DMG]" lore: - '&7Drag ''n Drop to increase damage'
- '&7dealt with your armor set'
- ''
- '&7Application Chance: &a%percent%%' modifier: - 'Damage:1.2'
# Add the effect you would like (You can check what ones there are by doing # /ea effects [in-game] # Put the effect and the percentage (Like how it is on sets) settings: # If the percentage fails should the armor piece be destroyed? destroy_item: false
This YAML file will load when you startup your server.
+ Added Fix HP command (Only use if health effect has broken on a player)
Bug Fixes: + Fixed CrateAnimation NPE
+ Fixed issues with aikar timings
+ Fixed issues with crate command
+ Optimised the crate feature a bit more.