This small update has been something I've been meaning to do for a while, and I apologise it took me so long to create! I'm completing a masters in CompSci and it has been piling a lot of work on me over the past few months. I have a little more free time now which is a plus but... Here's the update still
- Fixed plugin overwriting multiplier value on server-stop, allowing you to unload and load the plugin on the fly.
- Plugin properly uses the multiplier value for the world
TODO:
- Create a plugin reload function to allow you to reload this multiplier value without reloading the entire server