Additions + When the game starts you will now see the players under each team, hovering over their names in chat will give you details on that player. Preperation for team games!
+ There is now a countdown sent to the chat during the 20 second wait timer to start!
+ Casual games are now tracked and showed in your stats!
Balance Changes
+ Lightning storm strikes 2x slower and twice less, however it now does more damage at a larger distance.
+ Siege Engine changed from EPIC to LEGENDARY. This card is so strong two copies of it is obsurd.
+ Siege Engine changed from 4 mana to 6 mana. This is a late game card meant to kill bases.
+ Siege Engine's block damage reduced from 10 to 4
+ Brood Mother's mana changed from 3 to 4. However it now spawns 3-4 spiders instead of 2-4.
+ Siege Master's mana cost changed from 4 to 7, this card was insane.
+ Siege Master rarity changed from RARE to EPIC.
Changes + Minions can no longer suffocate, this also prevents spiders from suffocating when spawning.
+ Leaderboards has been disabled temporarily to prevent massive lag caused when using it, im redoing how this works currently.
Fixes + A game of hunger now stacks correctly!
+ Lightning storm should no longer break blocks completely.
+ Brood Mother now works with venom strike.
+ Several NPE fixes.
+ Fixed a major bug where players could move an item in their inventory with the hand item using the numbers keys.
+ Corrosive web has been fixed! It was only working before if the opponent had played at least one corrosive web, this is fixed!
+ Fixed a few of the UI buttons not making sounds when clicked.
+ Mobs that are left over should not be removed on maps with bounds using any cordinate on 0. However, cords 0,0,0 should never be used as a boundry!
+ Possible fix for deleting maps, i believe deleting the last map in a view would cause your mh maps view to bug.