Config.yml re-generation is required for this update. Additions: - Added a new augment "Crab Bait"
- Added a new augment "Master Fisherman"
- Added the drop chances for the custom items into the config.yml
- Added a new command "/fish addentropy <player> <amount>"
- Added a new command "/fish addxp <player> <amount>"
- Added a new command "/fish giveaugment <augmentname>"
- Added configurable and togglable per-feature permissions to most parts of the plugin. See the config for full list.
General Changes: - Heavily optimized the Augment Code for loading Augments into the GUI.
- Changed some augment config options. This requires you to re-generate your config.yml for the augment to work.
- All admin commands now require (pf.admin)
- Fixed some admin permission issues.
- Fixed a bug where the scales would always calculate the chance to profit based on the low risk.
- Increased Entropy Cost for all Augments again.
- Reduced level requirement for Solar Rage
- Increased Entropy Gain very slightly.
- Dolphin Tails are now a 60% drop chance
- Fixed the /fish give command not working with per-fish colours in the fish.yml
- Fixed fishing deliveries not working with per-fish colours in the fish.yml