Code (YAML):
# If enabled, the positions for particles will only be calculated once per selection and then cached.
# This essentially entirely removes the higher CPU usage of the calculations, but results in some caching if many/big selections are being made.
#
# Disable this if you run into concurreny errors.
cache-calculated-positions
: true
# A list of all particles can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html
# Just note that newly introduced particles obviously won't work in older versions.
# Shown for the selection you currently have.
#
# If you want to use a particle that requires extra data (REDSTONE, FALLING_DUST, BLOCK_DUST, BLOCK_CRACK, ITEM_CRACK),
# you can read up on how to do that at the bottom of the plugin's Spigot page.
# The same applies to per-particle view-distance, speed, and offsets.
particle
: FLAME
# Shown for the clipboard (after using WorldEdit's //copy command).
# Can be enabled with the '/wesui toggleclipboard' command.
clipboard-particle
: VILLAGER_HAPPY
# Shown for the WG region view (when using '/wesui showregion <region>').
wg-region-particle
: VILLAGER_HAPPY
# How many particles should be displayed for every block of length.
# The recommended amount is between 2 and 4. Can be set from 1 to 5.
particles-per-block
: 3
# This number determines how many ticks should be between every sending of particles.
# Can be set from 5 to 200.
# For reference: 20 Minecraft ticks are equivalent to 1 second -> 10 ticks are 0.5 seconds -> 1 tick is 0.05 seconds.
particle-send-interval
: 12
# Max ping a player can have before particles are no longer sent - this option only works on Paper servers.
# Set this to -1 to disable.
max-ping
: 150
# Selecting giant areas may result in a high cpu usage or server lag.
# This limits the maximum number of blocks that can be displayed (default is 10 million, ~250*150*250 blocks).
# You could still go even higher if they can only be used by trusted people.
max-selection-size-to-display
: 10_000_000
# If set to true, players with the 'wesui.maxselectionsize.bypass' permission ignore the limit from above.
enable-max-selection-bypass-perm
: true
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advanced-grid
:
# If enabled, the selection will not only be displayed by the outline,
# but also with a grid between the outlines (the bigger the selection, the bigger the grid).
# Requires more or less 2 to 3 times the amount of calculations, but looks amazing!
enabled
: false
# How many particles should be displayed for every block of length.
# The recommended amount is between 2 and 3. Can be set from 2 to 5.
particles-per-block
: 2
advanced-clipboard-grid
:
# You can also enable the grid for the clipboard view.
# Same as advanced-grid settings, but for the clipboard.
enabled
: false
particles-per-block
: 2
advanced-wg-region-grid
:
# You can also enable the grid for the WG region view by using the '/wesui showregion <region>' command.
# Same as advanced-grid settings, but for the WorldGuard regions.
enabled
: false
particles-per-block
: 2
particle-expiry
:
# If enabled and a selection isn't changed for the given amount of seconds, particles will stop being sent for it
enabled
: false
expires-after-seconds
: 180
# If enabled, players are notified if their particles disappear after the expiry.
expire-message
: true
# If set to 'none', every player will have their selection displayed.
# Else, only players with the set permission will have particles for their selection.
permission
:
"none"
send-particles-to-all
:
# If enabled, the particles will be sent to all players, rather than just to the player having the WorldEdit selection.
# Might be useful when building as a group.
enabled
: false
# You can also limit those seeing the particles by a permission. Leave 'none' to let all players see them.
# Warning: If you have a (bad) perm plugin that does not cache its checks / takes a while for permission checks, leave this at 'none'.
view-others-particles-perm
:
"none"
# If you want people to see different particles for another player's selections, you can set them here.
others-particle
: FLAME
others-clipboard-particle
: VILLAGER_HAPPY
# If set to false, players will have to use '/wesui toggle' first to be able to see the particles.
show-selection-by-default
: true
# If set to false, players will have to use '/wesui toggleclipboard' first to be able to see the particles.
show-clipboard-by-default
: false
# Saves toggles to a file, so that they stay changed after player quits and server restarts.
# This also includes the clipboard toggle.
persistent-toggles
: false
# Changes the distance from which particles can be seen, can be set from 1 to 500 (if you for some reason want to see them 500 blocks away).
# This does NOT affect server performance in any way.
particle-viewdistance
: 99
# Recommended to have this enabled, as you'd else miss out on new features and overall improvements.
update-checks
: true