[+] Added the ability to modify the minions health, quite a requested feature and was paid for by
@Curtis3321
[+] You can modify the default minions health from 20, to whatever by modifying config.yml, and adding a MaxHealth value underEnableHealth:
https://i.ibb.co/bbxn3gg/image.png
[+] You can modify the minions health per upgrade, by adding a MAXHEALTH value in a minions .yml file, example:
Code (Text):
SettingsAtLevel3: SMELT | ENCHANTED | FORTUNE:2 | HANDITEM:DIAMOND_PICKAXE | MAXHEALTH:30 #MAXHEALTH = changes it's max health to 30
[+] You can use the placeholder %MAXHEALTH% in the controlpanel.yml, ti display the max health a minion has rather than /20