#Added: option cauldron_mechanic.max_stack_size to set a limit how much powder can be transformed at once. If the limit is exceeded it will transform as much as possible with left over water.
#Changed: items thrown in a cauldron will no longer be blocked for merging but instead merged before transformation.
#Fixed: cauldron mechanic was not working in MC 1.17.
#Fixed: plugin did not work below MC 1.17.
IMPORTANT: This update needs editing of the current config. Please add the following code below change_waterlevel (and on the same level)
Code (YAML):
# maximum amount of items that can be transformed per usage. max_stack_size: 64