Set the damage on the Pinata hit to 0 in case you have insane swords that do 100's of damage
Fixed send vote command not having a response to tell you it worked
Moved native build to 1.15.1 from 1.13.2 (Doesn't change anything)
Added some ignoreCancelled to events so they don't fire all the time if cancelled, e.g when a player joins but they get kicked.
Added a save task for the data.yml (enabled/disabled in the config with time)
Added comment about restarting not reloading
Added an offline voting queue system (If a player votes offline, they are added into the data.yml and then when they log in it'll send the commands
Config changes:
Add:
Code (YAML):
# Should we save the data.yml every so often to ensure no data loss on any crashses save-task: true
# Time in seconds (Default 900 / 15 mins) save-timer: 900
Under update-notify
Change
do-commands to
queue-commands in the offline voting section