PinataParty - Interactive Event! ✨ AIO Voting System ✨ [1.12.x - 1.21.x] icon

PinataParty - Interactive Event! ✨ AIO Voting System ✨ [1.12.x - 1.21.x] -----

✨ A brand new type of vote party! (All in one voting plugin)



1.4.0 - Author change, 1.12 and new hit cooldown
Firstly I want to say hello to everyone that has purchased PP, I'm a friend of Indyuce and the man behind the whole plugin idea. Indyuce has given me the developer role of the plugin due to him basically leaving for school, I don't have much planned for this plugin other than just keeping it updated for the latest versions of Minecraft (1.13+) that being said I have removed 1.12 support due to the big difference in API between the two versions. If you have features you would like, feel free to suggest them!
  • Removed 1.12 support, if you wish to use 1.12.x use version 1.3.2
  • The plugin is now natively built on 1.13 with 1.14+ support
  • Converted the whole "backend" of the plugin into a maven format
  • Pinata now has 100% knockback resistance
  • Pinata now spawns with 2048 Vanilla health (Stops unusual high damage items killing the Pinata the vanilla way)
  • Added more colors to the Pinata's name to cycle through
  • Added a new hit cooldown config! some side effect of new Minecraft versions is that the llama could be hit 10s of times a second with auto clickers so I added a config setting for this due to many players were confused as why their hit isn't registering when they ARE actually hitting them and also stop the exploit with auto clickers, if you reduce the hit cooldown it'll make the pinata easier/faster to bring down due to the number of hits per second being allowed is more, if you set it to 6.2 for example, people won't be able to hit the pinata for 6.2 seconds and this is global for everyone UNLESS you toggle the per player mode which makes it 6.2 seconds individually for each player.
I've had a few players talking about the Pinata not moving or being scared when you hit them, I am looking into it in the near future but I don't think its a thing that can be changed honestly due to Mojang changing how Llamas work in vanilla to not run anymore (Not 100% sure)

Config changes (Add this inside of the llama section) or re-gen your config.yml

Code (YAML):
    # Cooldown of when the pinata can be hit again in seconds
    # If you want the cooldown to be PER player and not global
    # then set the below setting to true
    hit-cooldown
: 0.5
    hit-cooldown-per-player
: true
[​IMG]
----------, Oct 11, 2019
Resource Information
Author:
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Total Downloads: 1,930
First Release: Aug 6, 2018
Last Update: Apr 14, 2025
Category: ---------------
All-Time Rating:
89 ratings
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Released: --------------------
Downloads: ------
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