Added an actual Gravity mode, so logs fall like sand when a log below it is broken. Therefore, new features include:
- New config setting called: tgType
- Set tgType to 1 if you want the old Lumberjack/Timber method to work, and set it to 2 if you want to use the new gravity mode. Set it to any other number to disable the plugins methods (plugin will still be running in the background, just won't work.
- Also, I removed code that enabled anyone to hold a stick and hit a block and receive a message with the block's type and it's X and Z values. Sorry about this, didn't know that was in there.
Issue #1: Currently with the new gravity mode (mode 2) there is no way to detect whether the logs are a part of a tree,
so any logs placed on top of each other will fall like gravity when broken with an axe
. A way to work around this temporarily is
to either just use the old plugin version by setting tgType to 1, or to change the allowed tools to just one type of axe. Then you use just one type of axe for woodcutting and any others for modifying manmade structures, or vice-versa.
As always, let me know if you find ANY bugs or issues in the discussion section. Thanks!