- Added an
override-current-potions setting to each race (false by default). Setting this to true will not override a player's potion effect if they already have it running.
For example, if a player drinks a strength potion but their race offers strength as well, their self-consumed strength potion effect will have to run out before they get their race's passive. Setting this to true also does not instantly clear potion effects from the player when switching races.
Code (YAML):
potions:
enabled
: true
potion-bubbles
: false
override-current-potions
: true/false
- Updated plugin.yml description.